This means the calculation for Chance to Hit = 100% chance if the Character Target is running. If a Character is Running then the Hit Check made by a hostile unit cannot fail its Hit Check.It becomes easy to eclipse the majority of Monster Dr with Character AR.The Level differential between Attacker and Defender has a heavier weight even at very high Character Levels.Attack Rating and Defense values have maximum values in the multiple-thousands, while Character Level has a max value of 99 and Monster Level has a max value of 110.Both portions have a maximum value approaching, but never reaching, 1 (100%).In the equation above, Attack Rating vs Defense, and Attacker Level vs Target Level are not necessarily equivalent.A Character with 1% Chance to Hit is increased to 5% A Character with 200% Chance to Hit, is reduced to 95%. Chance to Hit is capped at 95%, and has a minimum value of 5%.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |